The presentation pace was quite fast, and felt like they learned from past mistakes about not making it drag too long. Starting off they showed a new game from Marvelous titled Daemon X Machina, which at first glance looks like Armored Core, but it appears to have its own interesting take on the mecha genre. There were a couple shadow drops revealed, Fortnite, and Hollow Knight are available to download on the Eshop, today. Super Mario Party was shown off, which seems to have dropped the number, and the minigames got a bit of a overhaul, with some of them using multiple Switch consoles, with a release date of 5th August. A fair amount of third party games were showcased most notable are Overcooked 2, releasing on 7th, August, an arcade darling Killer Queen Black, Minecraft for 21st June, Wasteland 2, sometime in November. They showed off the story DLC for Xenoblade Chronicles 2, titled Torna, The Golden Country, in September 2018, which takes place 500 years before the main game, telling the story of Jin. Which will apparently also be sold standalone, and will come with the season pass for the main game. They finally showed the game proper for the new Fire Emblem. Titled Fire Emblem: Three Houses, it will apparently have three characters, but no info on how that will work currently, also the battle system has been altered slightly with formations, due to the addition of troops fighting with each character, and also combo attacks have been changed to account for this. The player will also be able to directly control their characters in towns, and interact with npcs. Relationships are back, but there is not any info on either marriage or child mechanics at this time. It looks exciting, and has increased the hype for this title. Finally they ended with the new Smash game, titled Super Smash Brothers: Ultimate. The biggest item of information was that every character from every previous game, will be included in the roster. They stated a few features to the game, such as streamlined character unlock, 8v8 battles, and an increase in variety of certain characters, such as a female Pokemon Trainer, 8 Villager variants (4 male & 4 female). All current amiibo of smash characters, and third party characters, will be compatible Kirby will have a transformation for every character now, and Rodin (from Bayonetta) will be an assist trophy. They highlighted two new characters, Daisy, a 'echo' character who is similar to Peach, and finally; Ridley of Metroid fame will make its way into the game, along with the previously revealed inklings, Ridley and Inklings will receive amiibo, with the game set to release 7th December 2018. With this being the last confrence, it is probably the best one, second only to Sony, due to the sheer shock value that was present in that conference. Would have wished for a bit more on more games, there was enough here to keep it interesting. There is still time for more surprises, so here is hoping. ~Koyuuki°˖ ✧◝(○ ヮ ○)◜✧˖ °
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This conference started off strange, in a church tent, after a small speech and a song played on a banjo, they started a video for The Last Of Us Part II. It started off in a church that looked similar to where the conference took place. After some character development with Ellie, it moved to gameplay, if you played the first game it looked familiar, but the animations, effects, and sounds were of course vastly improved upon. The visceral combat was still there, turned up to 11. After the end of that they left the area while the audience moved to a different place, where they announced that God Of War will receive a new game+ mode, pre-order Black Ops 4, you will receive 4 remastered maps for Black Ops 3, which is also added to PS+ tonight. After a showing of the Destiny 2: Forsaken Story trailer, they mover right along to Ghosts Of Tsushima. The game is beautiful, and the gameplay looks great, smooth, and amazing ambiance. Shows stealth, executions, climbing, and grapple hooks. A new Remedy game called Control was shown, a game titled Trover Saved The World, from the creators of Rick And Morty, along with a small teaser from Nioh 2 being shown. Amazingly enough Resident Evil 2 Remake was finally revealed with a release date of 25 Jan 2019. A third trailer for Kingdom Hearts 3 was shown which revealed some more story moments with the reveal of a Pirates 3 world with ship combat. After an amazing Death Stranding 8 minute gameplay/story trailer, they ended with an amazing gameplay demo for Spiderman. Taking place in the Raft prison, the combat looked cool, and quite the slick looking UI. While it started off with a bit of a weird feel, it finished with a nuclear explosion, with the sheer amount of amazing reveals, hopefully if they do a show like this again, they do not put the live audience over the rest, or give a warning of what is going to be happen. Though it would be better if they keep to the same venue throughout, even so; it is still the best conference of the week so far. ~Koyuuki°˖ ✧◝(○ ヮ ○)◜✧˖ ° While the energy and pacing of the show was similar to previous Ubi E3 showings, there was something different about how it was presented, which could be said was due to the lack of a host, but the lack of dead air and 'cringe moments' had a bit to do with it as well. Starting as they usually do, with a dance performance in the style of Just Dance; while it was as weird as it ever was and slightly long in the tooth, it was entertaining regardless. Moving on, with quite a bang; they showed off a new trailer for Beyond Good And Evil 2, which was showed off Jade, from the first game, as an antagonist, with Payj also making an appearance. They also went into more detail about the Space Monkey Program, which is in a partnership with HitRecord, which is a platform for artistic collaborataion, in order to allow their community to contribute to the creation of the game, whether that is assets in the form of art, music, or objects in the actual game itself. If that sounds cool head to hitrecord.org and search for Beyond Good And Evil 2 to start contributing. After this the community manager for Rainbow 6 Siege, came out, and after a speech teased a documentary highlighting 9 different communities of the game, along with informing about the new content drop 'Operation Para Bellum.' Trials Rising was announced with a trailer, and an entertaining stage presence, a release window of 'February' 2019, with news of sign-up to a closed beta on trialsgame.com, with it being an improved experience to earlier games. Division 2 was shown with a story trailer, and information that the story continues seven months after the end of the last game. Also; it was confirmed that not only will it be possible to play with 8 players, with the addition of raids, but the first year of the game will have three pieces of story content, and will all be free. The endgame progression will be changed as well; three specializations will become available offering new abilities, through selection of a specific weapon, with a release date of 15 March 2019. Following that there was the reveal of what the Donkey Kong DLC for Mario & Rabbids with a performance by Critical Hit, conducted by Grant Kirkhope, with a release of 26 June. Skull And Bones made a showing with more information. The showing of a hub area, where you can customize your ship, takes place in the Indian Ocean after Pirates were ousted from the Caribbean, factions, weather, and cataclysms will affect how you go about your piracy. Looks like a vastly improved ship-based combat system from Assassins Creed 4, with a release window of 2019. A creepy trailer of Transference, which gave a better idea of what to expect, and will be both VR and able to be played on traditional platforms, with a Fall 2018 release window. Starlink showed off a story trailer, which seemed to make the game look more interesting. The most surprising aspect was the Starfox content which will come to the Switch version, with a Arwing able to be bought with the game, with a 16 October release. The community manager of For Honor came on stage, after talking about the community, they mentioned a new update 'Marching Fire,' which adds a Chinese faction and a new 4v4 castle siege mode 'Breach,' also on PC, you can download the starter version for free on Uplay, starting today, and through the week of E3. The Crew 2 announced the beginning of the beta on 21 June which you can sign up for and pre-download today, with a 29 June release date. Assassins Creed: Odyssey ended the show with a bang, and revived the waning interest in the series. Takes place during the Peloponessian War, you will be able to select your character; either that male Alexios, and the female Alexandra, no matter who you choose will have the same backstory. There will be choices to be made within conversations, which will change the direction that the story goes in. There are also large battles, and seems as though ship combat is back, with a 5 October release. With this conference, it seems to be the best show so far. The energy, pacing, and what was shown made it quite the enjoyable show, even the low moments were more enjoyable than a bit of the high moments of the other conferences, hopefully Ubi can keep up with the hype they have created, and make good on the promises of what was shown. ~Koyuuki°˖ ✧◝(○ ヮ ○)◜✧˖ ° Starting out, this conference began strong, Shadow Of The Tomb Raider, showed gameplay of the stealth, and camouflage systems in the game, gave a better idea of the what was added to the game. Strangely they showed the patch 4.3 trailer for Final Fantasy 14, but that was easily forgotten with the reveal of a Monster Hunter World crossover event, other than the reveal, not much more information was given. Hopefully, with the Live Letter tomorrow they will give more information on that. They clarified on the Awesome Adventures Of Captain Spirit; the game is a prologue to Life Is Strange 2, there will apparently be hints to what and who will be in the game within the area of this, also, it will be 100% free to download. A new Platinum game was shown called Babylon's Fall was shown, and other than an interesting trailer, and a release year of 2019, not much was given, but it looks interesting. Dragon Quest 11 showed a story trailer, not showing much, but looks interesting, with the English VA being well done. Other than the release date, which was already revealed, of 4th September, they announced a crossover event with the mobile game Brave Exvius. Just Cause 4 was shown, a decently deep dive was given, showing off the multitude of new vehicles in the game, with improved driving, also mentioned the improved combat, also giving a hint about the improved enemy A.I. who also have abilities based on their class. This game is also the largest area in the series, and also now includes more distinct areas with the inclusion of "extreme" weather, such as tornadoes, and sandstorms among other types. A short trailer; which began with FMV and moved into gameplay of a game called The Quiet Man, they will reveal more in August, likely pertaining to Gamescom in Germany. Finally they revealed a slightly altered trailer from the MS conference which included some extra story elements, some more characters, and the reveal of Ratatouille content, though unsure as to whether that is simply a summon, or a world at this time. The biggest issue with this presentation is not only that it was only 29 minutes, and it was so early in the day for so little, but the statement of the Square Enix CEO to make sure to stay till the end, for something that didn't actually happen was disappointing. However, even with that, with what was shown, and at the speed it was shown, it was put together the best of everything so far, and didn't waste our collective time, even if they ignored certain games, such as Final Fantasy 7 remake, and Left Alive. E3 is still going, so there is still a chance to get more information on what they showed, and show things that are most exciting to their fans. ~Koyuuki°˖ ✧◝(○ ヮ ○)◜✧˖ ° ![]() It is official, Hokuto Ga Gotoku (Like A North Star), has received a confirmed western release date of 2nd October, 2018. Titled Fist Of The North Star: Lost Paradise, and strangely enough they have decided to add english VA to the game. The voices themselves sound extremely weird, but thankfully; they offer the choice to those who prefer the English voices, while allowing you to switch to Japanese if you wish to. With this game being confirmed to be released, there is more hope that the next game in the release pipeline is Ryu Ga Gotoku: Ishin, hopefully this is the case, regardless of how "Japanese" the game may be, due to many reasons. E3 is still to get going full speed, so hopefully this is not the last announcement from the Yakuza team, the hype is real! ~Koyuuki°˖ ✧◝(○ ヮ ○)◜✧˖ ° Trailer link: www.youtube.com/watch?v=eH14wbODYO4 Bethesda decided to have another conference this year, this time lacking Morgan Webb, and Adam Sessler. While it could be said that decision helped to focus the conference a bit, and it was not as slow as previous years, there were still too many issues with what was presented. The main issue is that while it was one presentation after another, the pacing of each was slow, while being painfully cringe at the same time. While the a few of the announcements were good, if not great, they wasted too much time with tonal shifts and self-gratification, while being quite coy with the information they gave, even when they said they would deep dive into the information. The beginning of the show was a sign of things to come, the appearance of Andrew WK to begin the show off with information on Rage 2, while entertaining, was quite the non-sequitur. Which grouped with the lack of Rage 2 gameplay along with the song that supposedly was "perfect for the game" seemed kind of odd. And when the smoke was cleared, and the demo was shown, not much was really said that gave that more clear of a picture. A thankfully short presentation of Elder Scrolls Legends was next, that mentioned visual overhauls, and being available on consoles later this year, and a promise that progress transfers to console from mobile and PC, with the promise of unseen content, not much was learned, and felt forced. ESO was next, and after a stilted speech on community of the game, information, and not much else was given on the next most recent content drops for the game, Wolfhunter, a werewolf themed "Dungeon DLC", and MurkWater, a story "chapter" based in the Blackmarsh area of Tamriel. One of the great announcements of this conference, Doom Eternal, was really more of a tease, and a bit of a taunt, with "more information at QuakeCon," but with twice the amount of demons, and more powerfull Doom Guy, it is pretty Much Doom 2: Hell On Earth, without that being the actual name. Following that was another short "presentation" of Quake Champions, which showed off a few new characters, and apparently the "fastest and most fun multiplayer experience," with news of a free trial of the game available to all who wish to try it, and if you download it now, you get to keep it after the trial ends. There were a few Prey announcements, such as the free update, which includes "story mode," "new game+," and "hardcore mode," as well as the "Mooncrash" DLC, which is a roguelike simulation where you have to escape the moon, and if you die it resets, both are available right now. They also mentioned Typhon Hunter, where you and three friends have to discover who the typhons are, and not be killed by them. Wolfenstein II: The New Colossus will be released for Switch on 29 June, with a new standalone game taking place in 1980's France with Bj's twin daughters being the protagonists. Which invariably means that you can play it co-op, and releases in "2019." A short VR segment mentioned Prey VR (releases with Typhon Hunter), and Wolfenstein Cyberpilot, where you can take over the robots and pilot them against the zombies, nothing was shown with no extra information given. The part of the show that everyone was waiting for, Fallout 76; finally arrived, and it was....something. While there was a fair amount of information given, there was still a fair bit they were overly coy, or glib about. It is of course a prequel to the entire series, and is "4 times the size of Fallout 4," with new rendering, lighting, and landscaping tech, the story, is moved through six different regions of West Virginia. The game is entirely online, though it is possible to play it solo. It is what they consider to be "softcore" survival, where if you die, you don't lose progress, and when you play with friends, your progress stays with you throughout. The decisions you make will inform the outcomes of the game, and its story. Once again we will be building settlements, but this time you can move them to other locations, though not indicated really how that affects others, or how it really works. Endgame comes in the form of Dynamic Nuclear launch sites, where you will have to find launch codes which will fire nukes, that you can aim at specific locations. Doing this will require work, and probably with a team of friends, for when you do that, the affected area will spawn strong monsters, and rare materials. There is of course a collector's edition, which includes a map of the area; that glows in the dark, small figures (think green army men, just Fallout themed), and a wearable, power armor helmet with a working headlamp and voice modulator. If you pre-order the game you will get access to the beta (B.E.T.A: Break It Early Test Application, though no date for that), with a release date of 14 November. Fallout Shelter will be making its way to PS4 and Switch, tonight, and Elder Scrolls:Blades was announced as well. A mobile "console graphics quality" game, that they want to release on everything, even VR, will release on phones first. Will include a roguelike dungeon crawling mode, a PvP mode, and a town building mode, you can pre-order it on your app store. Before they finished, they confirmed that Starfield is indeed real with a teaser trailer, their first original IP in 25 years, and finished it off with a "tease" of Elder Scrolls VI. Overall, this presentation while better in many ways to last year, lacked something that Bethesda can not seem to get a handle on, getting to the point. While it is slightly improved to 2017, hopefully they can allow themselves to get to the heart of the matter quicker, or if nothing else, add a pre-show, so they can get all the "fluff" out of the way, and keep their conference more tightly focused. ~Koyuuki°˖ ✧◝(○ ヮ ○)◜✧˖ ° After having this entire console generation, be a game of catch up, it seems as though they are finally taking things seriously when it comes to their game lineup. Firstly, pertaining to the first party exclusives, there seems to be the usual suspects, however, even so a fair number of them look to be moving forward in interesting ways. The first shown was Halo: Infinite, which seems to be open world, and is created in the slipspace engine, not much else is known, other than it exists. Ori And The Will O The Wisps was given a gameplay trailer, it looks like an improvement on the first game. A new trailer of Crackdown 3 was shown, which looks good if that is your cup of tea, with a confirmed release of Feb 2019. Sea Of Thieves content was announced to be released in July and September, the Forsaken Shores, and Cursed Sails. Forza Horizon 4 was announced which will be taking place in Britain, it will have dynamic seasons, weather, and time of day. The open world is shared, with all players, and share all of the dynamic elements. Co-op play can be entered seamlessly, they also indicated there will be a 60 fps "mode", with a release date of 2nd October. There was also an announcement of Cuphead DLC, which brings 3 new playable characters. There was an announcement of three new games within the Gears Of War series. A mobile game with a Funko Pop theme, not much info currently. Gears Tactics, which is similar to X-com was announced which takes place 12 years before the first game, with a trailer shown for the next game in the main series, Gears 5, with a 2019 release window. Last but not least was the announcement of a new Battletoads game, which includes 3 player couch co-op, with no other information at the moment. Additionally, the majority of these games that have a confirmed release, will be a part of the Games Pass, also Fallout 4, The Division, and ESO are now a part of the service. After following the really weird usual business talk, that is sadly a requirement of things like E3, the gamut of third party games, exclusive or otherwise was released. From Software, showed off a trailer for Sekiro: Shadows Die Twice, a game that looks like a cross between, Tenchu, and the Souls series, while having its own distinct flavor. After a short trailer showing Fallout 76, they showed a side story in the universe called Awsome Adventures Of Captain Spirit. No real details were given in the trailer as to when this takes place, but it will be free on 26 June. Nier Automata: Be As Gods Edition was shown, which will have all the DLC, and be enhanced, with a release of 26 June. Metro Exodus showed a trailer, with a release date of 22nd February, 2019. After this was the reveal of the Frozen World in Kingdom Hearts 3, with a release date of 29 January, 2019. After a disgustingly short trailer for Nordly's War Story, for Battlefield 5, a new We Happy Few story trailer was shown with a release date of August 10th. A few announcements were made for PUBG, mainly a few new maps, and the addition of War Mode, and something to do with a winter map, which will release in winter 2018. Division 2 was shown with a bit of gameplay, and will be taking place in Washington D.C. in the summer. Tales Of Vesperia Definitive Edition was announced which will have the content that was in the original PS3 version, that never made it to the west. Jump Force was shown, which seems to be a bit more of what J-Stars was with a bit more craziness, but who knows truly, though that seems to be likely. With a trailer of Shadow Of The Tomb Raider, and Black Desert, a big surprise was a new skateboard game called session, which seems to be somewhat of a successor to the Skate series. Amazingly enough, Devil May Cry 5 is finally confirmed to be a real thing, and it seems to follow closely to the tone of the games before DMC: Devil May Cry, with Nero, Dante, and a mysterious character shown. Lastly we have Dying Light 2 and Just Cause 4, while there was no info on Dying Light 2 release window, Just Cause 4 has a date of 4th December 2018. Interestingly enough Microsoft bought five separate studios, The Initiative, Undead Labs, Playgound games, Compulsion Games, and surprisingly Ninja Theory. That last one is a bit of a shock, but it seems with these acquisitions, MS seems like they are pulling out the stops in actually trying to compete for the first time since the beginning of this console generation. With a cheeky mention of the next console, the conference ended with them being "hacked" by CD Project Red, which ended with a showing of the new CyberPunk 2077 trailer, which looks amazing honestly. This MS conference, is a bit of a weird one, while on one hand the games shown were amazing, and some of the information given was interesting, they seem to still have a hard time to make sure that their conferences do not drag on needlessly. There were too many times where the tempo halted to the point of annoyance. With that said, it is a step in the right direction, and I hope that these games that were shown, especially the exclusives work to make them more competitive. However the biggest issue they can't seem to get away from, is that the majority of these games, (especially the exclusives) didn't even include a release window, they still seem to be to excitable with announcements and end up not having much to show for actual games in the same year. Here is hoping that is not the case next time. ~Koyuuki°˖ ✧◝(○ ヮ ○)◜✧˖ ° Today officially starts E3 off with EA Play, the E3 press conference that "isn't a E3 press conference, we are separate we promise." Over the last three to four years, EA has been getting worse, with this most recent offering from them, have they really changed their tune, like they said they wanted to? That is always up for debate, however it can be said if nothing else, EA has gotten better at moving quicker through their more boring, and cringe worthy aspects when it comes to their E3 offerings. It can be said that this is most definitely better done than their last two without a doubt, and a great deal of that is more due to who they chose to host it, Andrea Renee. While not perfect, she is heads above their choices in previous years, and it is a most welcome change. While the lineup is the usual suspects of inclusions, new Battlefield game, their typical sports games, E-sports inclusions, game service back patting, charity self-congratulatory preening, the speed at which the information was disseminated was quicker, and thankfully less pretentious than previous (though still has plenty of pretension), as a whole is was mostly tolerable this time. The games shown were of pretty standard fare for EA, with a few welcome surprises strewn throughout. Starting the show off is Battlefield 5, which likely due to its reveal late last month there was a somewhat of a dearth of new information. Mostly used as a means of clarification of points of confusion to the core audience, there was at least some new news. They confirmed that there is not going to be any form of loot boxes, that while there will be microtransactions, they will be direct purchase for cosmetics only, and the content of the game post-launch will be free for the life of the game. The devs also mentioned that the destruction engine has been improved upon, and made more distinct, so you could drive your tank through buildings, and drive to the other side. Gun emplacements will be mobile, where you can hook them to your vehicle and drag them to another point on the map. Also the movement has been improved, where you will be able to jump through a window that is still intact, among other movement being a likely addition. The last thing is that there will indeed be a "Battle Royale" mode, that is currently known simply as "Royale" no other information was given on that. After that short presentation, they moved onto their sports games. First up was Fifa, and they announced that not only is there going to be a World Cup update to the current game, Fifa 18, rather than a separate release as is the usual decision, but there is also a free trial for the full game, starting today, available PS4, Xone, and PC. Fifa 19 was briefly mentioned with the typical mentions of the story mode, the gameplay improvements, and "pitch control," but also the inclusion of the Champions League for the first time in franchise history, the game releases on 28 Sept. 2018. Short trailers of NBA Live, and Madden 19 were shown, sometime later, with release dates of 7th Sept. and 31st August respectively. There was mention of a yet unnamed streaming service that will be coming in the future, and the creation of Origin Access Premier, coming in the summer, with a price of 15.99 a month, or 99.99 a year, with the main difference being you will actually own the games that you have access to within this service. A short talk with Vince Zampella gave a small "tidbit" of information of their in development Star Wars game titled Star Wars: Jedi Fallen Order, scheduled to be released in "holiday" 2019, and you will be able to "use a lightsaber," the story will take place in the "time of darkness" that happened between episode 3 and 4. In other Star Wars related news, Battlefront II gave a few announcements to game, and content updates to "look forward to," with a new squad system, a new dogfighter mode which will use hero ships. Also they confirmed that the long awaited Clone Wars content will be coming later this year, the first planet included in this will be Geonosis, with a couple levels, and the announced heroes for this will be General Grievous, Obi Wan Kenobi, Count Dooku, and Anakin Skywalker. Time will tell how long this game will receive support, but hopefully the fans will get a fair shake, and that the content is good, full bodied content that feels worth the wait. After this they announced two indie projects, one a sequel, and another new project, just announced. The first was Unravel Two, which adds a co-op functionality to the game, where there are now two yarnie that are attached to each other, with all the gameplay that comes with such a mechanic. It looks like they increased the speed at which the game plays considerably, and also the attached character mechanic seems to have increased the complexity a fair bit as well. Also, while you do not have to play it co-op, when solo, you will still be controlling both characters simultaneously, however, you can have one yarnie jump onto the back of the other so you are technically controlling only one. The other game titled Sea Of Solitude, is an interesting looking platformer that deals in emotions, and how they affect us, and those around us, more specifically: loneliness. In the world of the game, too much loneliness (and maybe other emotions, currently unconfirmed) turns humans into monsters, and the impetus of this game is trying to find balance of your emotions in order to turn a girl, recently turned into a monster back to a human, and find emotional equilibrium. After a lackluster reveal of Command & Conquer: Rivals, a mobile PvP RTS game, and announcement of registration for "pre-alpha" access on Android systems, they moved onto the meat of this conference, Anthem. They announced a fair amount pertaining to the story, world, and gameplay of this game, and while a fair bit of it sounds interesting, with the recent track record of both EA, and Bioware, it seems better to take a wait and see approach. Firstly, they confirmed that while the open world area is where the co-op part of the game will take place, the cities and towns throughout the world is where your single-player content will be taking place, consisting of character interactions, and the game's singleplayer story. As is usual for these "games as a service," content will continue past the ending that you receive at the completion of the base game, where they want to create a world of "mystery." Your character is known as a "freelancer," and as such they have the capabilities to use the exo-suits known as Javelins, these armors come in four different "specs," the seeming "jack-of-all-trades" Ranger, the "tank-like" Colossus, the "speedy" Interceptor, and the seemingly "glass-cannon," Storm. These will of course be customizable, (though there was no given indication of whether there was more to it than simple color changes), which while there will be purchasable cosmetic options, there will be a lack of loot boxes, all will be direct purchases, and will not affect gameplay in any way. While the game is more or less meant to be played with others, you can play it solo, with a difficulty curve giving those players a "slight" disadvantage to those utilizing co-op, lastly, they announced the game will have a release date of 22nd February 2019, with no information pertaining to the existence of a Beta. After all is said and done, was EA and what they showed a worthwhile endeavor? As with most things, that is completely subjective, while it was a vast improvement over the last few years, and not as boring, there is still a bit lacking from the presentation as a whole. Personally, none of these games hold any interest whatsoever, and will never buy another product from this company ever again, but the improvement in attitude, and presentation is appreciated regardless. EA is a company that is an "acquired taste" especially these days, they know how to speak to their audience however, and have hopefully learned from their mistakes of the recent past though in the larger scheme of things, and with someone like Andrew Wilson at the helm, that much is doubtful, at best. ~Koyuuki °˖ ✧◝(○ ヮ ○)◜✧˖ ° It is of course that time of year again, the Electronics Entertainment Expo (E3) is upon us even sooner with EA starting things off even earlier than usual. Saturday, 9th, June at 11 am PST, seems like EA wants to get in and finish before most people even know what actually happened. Which is fine, the less said about that company the better in all honesty. Microsoft will keep the tradition of Sunday afternoon, and Bethesda that evening, though thankfully earlier than last year's 9 pm PST, at 6:30pm. Microsoft has a bit of an uphill battle coming to them this year, while not personally a big fan of what Xbox has to offer as a brand (first party, or third party exclusives both). There are fans of them out there, who deserve better than they have gotten over the last two and a half years. Hopefully they can bring the fire this year, but we shall see their dedication on Sunday at 1 pm. Bethesda is another interesting case of what is going to happen, and one can only guess at what they will bring to the table this year. Aside from Fallout 76, and Rage 2, not much else is known, other than the fact that there is the possibility of some sort of Prey related announcement, whether that is DLC for the 're-boot' or something else entirely, is up for debate. Along with announcements of from other projects either already released fully such as ESO, or something still in development such as Quake: Champions, they will hopefully make is something more enjoyable and interesting than what they saddled us with last year. Monday starts with Square Enix at 10 am and this is the beginning of the more interesting conferences with what is possible to be shown, with obvious inclusions such as Kingdom Hearts 3, and most likely Shadow Of The Tomb Raider, hopefully there will be information on other things such as what exactly those Marvel games are SE is working on, and if extremely lucky this year, actual information pertaining to the FF7 remake. Following that at 1 pm is the Ubisoft conference, obvious inclusion seem to be Assassins Creed Odyssey, The Division 2, and probably some information on new Rainbow Six Siege content over the remaining year, and into the next. Other than that what is included in their show is anyone's guess. |
Koyuuki Aihara@Kitsune_Ent Archives
June 2019
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